/* * Copyright (c) 2011-2024 Ross Cunniff * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ /* * OADL OGL ES 1.1 header file. The original gl.h from which this * was derived is licensed as follows: * * This document is licensed under the SGI Free Software B License Version * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . */ namespace gl1 { /* OpenGL ES core versions */ const VERSION_ES_CM_1_0 = 1; const VERSION_ES_CL_1_0 = 1; const VERSION_ES_CM_1_1 = 1; const VERSION_ES_CL_1_1 = 1; /* ClearBufferMask */ const DEPTH_BUFFER_BIT = 0x00000100; const STENCIL_BUFFER_BIT = 0x00000400; const COLOR_BUFFER_BIT = 0x00004000; /* Boolean */ const FALSE = 0; const TRUE = 1; /* BeginMode */ const POINTS = 0x0000; const LINES = 0x0001; const LINE_LOOP = 0x0002; const LINE_STRIP = 0x0003; const TRIANGLES = 0x0004; const TRIANGLE_STRIP = 0x0005; const TRIANGLE_FAN = 0x0006; /* AlphaFunction */ const NEVER = 0x0200; const LESS = 0x0201; const EQUAL = 0x0202; const LEQUAL = 0x0203; const GREATER = 0x0204; const NOTEQUAL = 0x0205; const GEQUAL = 0x0206; const ALWAYS = 0x0207; /* BlendingFactorDest */ const ZERO = 0; const ONE = 1; const SRC_COLOR = 0x0300; const ONE_MINUS_SRC_COLOR = 0x0301; const SRC_ALPHA = 0x0302; const ONE_MINUS_SRC_ALPHA = 0x0303; const DST_ALPHA = 0x0304; const ONE_MINUS_DST_ALPHA = 0x0305; /* BlendingFactorSrc */ /* ZERO */ /* ONE */ const DST_COLOR = 0x0306; const ONE_MINUS_DST_COLOR = 0x0307; const SRC_ALPHA_SATURATE = 0x0308; /* SRC_ALPHA */ /* ONE_MINUS_SRC_ALPHA */ /* DST_ALPHA */ /* ONE_MINUS_DST_ALPHA */ /* ClipPlaneName */ const CLIP_PLANE0 = 0x3000; const CLIP_PLANE1 = 0x3001; const CLIP_PLANE2 = 0x3002; const CLIP_PLANE3 = 0x3003; const CLIP_PLANE4 = 0x3004; const CLIP_PLANE5 = 0x3005; /* ColorMaterialFace */ /* FRONT_AND_BACK */ /* ColorMaterialParameter */ /* AMBIENT_AND_DIFFUSE */ /* ColorPointerType */ /* UNSIGNED_BYTE */ /* FLOAT */ /* FIXED */ /* CullFaceMode */ const FRONT = 0x0404; const BACK = 0x0405; const FRONT_AND_BACK = 0x0408; /* DepthFunction */ /* NEVER */ /* LESS */ /* EQUAL */ /* LEQUAL */ /* GREATER */ /* NOTEQUAL */ /* GEQUAL */ /* ALWAYS */ /* EnableCap */ const FOG = 0x0B60; const LIGHTING = 0x0B50; const TEXTURE_2D = 0x0DE1; const CULL_FACE = 0x0B44; const ALPHA_TEST = 0x0BC0; const BLEND = 0x0BE2; const COLOR_LOGIC_OP = 0x0BF2; const DITHER = 0x0BD0; const STENCIL_TEST = 0x0B90; const DEPTH_TEST = 0x0B71; /* LIGHT0 */ /* LIGHT1 */ /* LIGHT2 */ /* LIGHT3 */ /* LIGHT4 */ /* LIGHT5 */ /* LIGHT6 */ /* LIGHT7 */ const POINT_SMOOTH = 0x0B10; const LINE_SMOOTH = 0x0B20; const SCISSOR_TEST = 0x0C11; const COLOR_MATERIAL = 0x0B57; const NORMALIZE = 0x0BA1; const RESCALE_NORMAL = 0x803A; const POLYGON_OFFSET_FILL = 0x8037; const VERTEX_ARRAY = 0x8074; const NORMAL_ARRAY = 0x8075; const COLOR_ARRAY = 0x8076; const TEXTURE_COORD_ARRAY = 0x8078; const MULTISAMPLE = 0x809D; const SAMPLE_ALPHA_TO_COVERAGE = 0x809E; const SAMPLE_ALPHA_TO_ONE = 0x809F; const SAMPLE_COVERAGE = 0x80A0; /* ErrorCode */ const NO_ERROR = 0; const INVALID_ENUM = 0x0500; const INVALID_VALUE = 0x0501; const INVALID_OPERATION = 0x0502; const STACK_OVERFLOW = 0x0503; const STACK_UNDERFLOW = 0x0504; const OUT_OF_MEMORY = 0x0505; /* FogMode */ /* LINEAR */ const EXP = 0x0800; const EXP2 = 0x0801; /* FogParameter */ const FOG_DENSITY = 0x0B62; const FOG_START = 0x0B63; const FOG_END = 0x0B64; const FOG_MODE = 0x0B65; const FOG_COLOR = 0x0B66; /* FrontFaceDirection */ const CW = 0x0900; const CCW = 0x0901; /* GetPName */ const CURRENT_COLOR = 0x0B00; const CURRENT_NORMAL = 0x0B02; const CURRENT_TEXTURE_COORDS = 0x0B03; const POINT_SIZE = 0x0B11; const POINT_SIZE_MIN = 0x8126; const POINT_SIZE_MAX = 0x8127; const POINT_FADE_THRESHOLD_SIZE = 0x8128; const POINT_DISTANCE_ATTENUATION = 0x8129; const SMOOTH_POINT_SIZE_RANGE = 0x0B12; const LINE_WIDTH = 0x0B21; const SMOOTH_LINE_WIDTH_RANGE = 0x0B22; const ALIASED_POINT_SIZE_RANGE = 0x846D; const ALIASED_LINE_WIDTH_RANGE = 0x846E; const CULL_FACE_MODE = 0x0B45; const FRONT_FACE = 0x0B46; const SHADE_MODEL = 0x0B54; const DEPTH_RANGE = 0x0B70; const DEPTH_WRITEMASK = 0x0B72; const DEPTH_CLEAR_VALUE = 0x0B73; const DEPTH_FUNC = 0x0B74; const STENCIL_CLEAR_VALUE = 0x0B91; const STENCIL_FUNC = 0x0B92; const STENCIL_VALUE_MASK = 0x0B93; const STENCIL_FAIL = 0x0B94; const STENCIL_PASS_DEPTH_FAIL = 0x0B95; const STENCIL_PASS_DEPTH_PASS = 0x0B96; const STENCIL_REF = 0x0B97; const STENCIL_WRITEMASK = 0x0B98; const MATRIX_MODE = 0x0BA0; const VIEWPORT = 0x0BA2; const MODELVIEW_STACK_DEPTH = 0x0BA3; const PROJECTION_STACK_DEPTH = 0x0BA4; const TEXTURE_STACK_DEPTH = 0x0BA5; const MODELVIEW_MATRIX = 0x0BA6; const PROJECTION_MATRIX = 0x0BA7; const TEXTURE_MATRIX = 0x0BA8; const ALPHA_TEST_FUNC = 0x0BC1; const ALPHA_TEST_REF = 0x0BC2; const BLEND_DST = 0x0BE0; const BLEND_SRC = 0x0BE1; const LOGIC_OP_MODE = 0x0BF0; const SCISSOR_BOX = 0x0C10; const SCISSOR_TEST = 0x0C11; const COLOR_CLEAR_VALUE = 0x0C22; const COLOR_WRITEMASK = 0x0C23; const UNPACK_ALIGNMENT = 0x0CF5; const PACK_ALIGNMENT = 0x0D05; const MAX_LIGHTS = 0x0D31; const MAX_CLIP_PLANES = 0x0D32; const MAX_TEXTURE_SIZE = 0x0D33; const MAX_MODELVIEW_STACK_DEPTH = 0x0D36; const MAX_PROJECTION_STACK_DEPTH = 0x0D38; const MAX_TEXTURE_STACK_DEPTH = 0x0D39; const MAX_VIEWPORT_DIMS = 0x0D3A; const MAX_TEXTURE_UNITS = 0x84E2; const SUBPIXEL_BITS = 0x0D50; const RED_BITS = 0x0D52; const GREEN_BITS = 0x0D53; const BLUE_BITS = 0x0D54; const ALPHA_BITS = 0x0D55; const DEPTH_BITS = 0x0D56; const STENCIL_BITS = 0x0D57; const POLYGON_OFFSET_UNITS = 0x2A00; const POLYGON_OFFSET_FILL = 0x8037; const POLYGON_OFFSET_FACTOR = 0x8038; const TEXTURE_BINDING_2D = 0x8069; const VERTEX_ARRAY_SIZE = 0x807A; const VERTEX_ARRAY_TYPE = 0x807B; const VERTEX_ARRAY_STRIDE = 0x807C; const NORMAL_ARRAY_TYPE = 0x807E; const NORMAL_ARRAY_STRIDE = 0x807F; const COLOR_ARRAY_SIZE = 0x8081; const COLOR_ARRAY_TYPE = 0x8082; const COLOR_ARRAY_STRIDE = 0x8083; const TEXTURE_COORD_ARRAY_SIZE = 0x8088; const TEXTURE_COORD_ARRAY_TYPE = 0x8089; const TEXTURE_COORD_ARRAY_STRIDE = 0x808A; const VERTEX_ARRAY_POINTER = 0x808E; const NORMAL_ARRAY_POINTER = 0x808F; const COLOR_ARRAY_POINTER = 0x8090; const TEXTURE_COORD_ARRAY_POINTER = 0x8092; const SAMPLE_BUFFERS = 0x80A8; const SAMPLES = 0x80A9; const SAMPLE_COVERAGE_VALUE = 0x80AA; const SAMPLE_COVERAGE_INVERT = 0x80AB; /* GetTextureParameter */ /* TEXTURE_MAG_FILTER */ /* TEXTURE_MIN_FILTER */ /* TEXTURE_WRAP_S */ /* TEXTURE_WRAP_T */ const NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2; const COMPRESSED_TEXTURE_FORMATS = 0x86A3; /* HintMode */ const DONT_CARE = 0x1100; const FASTEST = 0x1101; const NICEST = 0x1102; /* HintTarget */ const PERSPECTIVE_CORRECTION_HINT = 0x0C50; const POINT_SMOOTH_HINT = 0x0C51; const LINE_SMOOTH_HINT = 0x0C52; const FOG_HINT = 0x0C54; const GENERATE_MIPMAP_HINT = 0x8192; /* LightModelParameter */ const LIGHT_MODEL_AMBIENT = 0x0B53; const LIGHT_MODEL_TWO_SIDE = 0x0B52; /* LightParameter */ const AMBIENT = 0x1200; const DIFFUSE = 0x1201; const SPECULAR = 0x1202; const POSITION = 0x1203; const SPOT_DIRECTION = 0x1204; const SPOT_EXPONENT = 0x1205; const SPOT_CUTOFF = 0x1206; const CONSTANT_ATTENUATION = 0x1207; const LINEAR_ATTENUATION = 0x1208; const QUADRATIC_ATTENUATION = 0x1209; /* DataType */ const BYTE = 0x1400; const UNSIGNED_BYTE = 0x1401; const SHORT = 0x1402; const UNSIGNED_SHORT = 0x1403; const FLOAT = 0x1406; const FIXED = 0x140C; /* LogicOp */ const CLEAR = 0x1500; const AND = 0x1501; const AND_REVERSE = 0x1502; const COPY = 0x1503; const AND_INVERTED = 0x1504; const NOOP = 0x1505; const XOR = 0x1506; const OR = 0x1507; const NOR = 0x1508; const EQUIV = 0x1509; const INVERT = 0x150A; const OR_REVERSE = 0x150B; const COPY_INVERTED = 0x150C; const OR_INVERTED = 0x150D; const NAND = 0x150E; const SET = 0x150F; /* MaterialFace */ /* FRONT_AND_BACK */ /* MaterialParameter */ const EMISSION = 0x1600; const SHININESS = 0x1601; const AMBIENT_AND_DIFFUSE = 0x1602; /* AMBIENT */ /* DIFFUSE */ /* SPECULAR */ /* MatrixMode */ const MODELVIEW = 0x1700; const PROJECTION = 0x1701; const TEXTURE = 0x1702; /* NormalPointerType */ /* BYTE */ /* SHORT */ /* FLOAT */ /* FIXED */ /* PixelFormat */ const ALPHA = 0x1906; const RGB = 0x1907; const RGBA = 0x1908; const LUMINANCE = 0x1909; const LUMINANCE_ALPHA = 0x190A; /* PixelStoreParameter */ const UNPACK_ALIGNMENT = 0x0CF5; const PACK_ALIGNMENT = 0x0D05; /* PixelType */ /* UNSIGNED_BYTE */ const UNSIGNED_SHORT_4_4_4_4 = 0x8033; const UNSIGNED_SHORT_5_5_5_1 = 0x8034; const UNSIGNED_SHORT_5_6_5 = 0x8363; /* ShadingModel */ const FLAT = 0x1D00; const SMOOTH = 0x1D01; /* StencilFunction */ /* NEVER */ /* LESS */ /* EQUAL */ /* LEQUAL */ /* GREATER */ /* NOTEQUAL */ /* GEQUAL */ /* ALWAYS */ /* StencilOp */ /* ZERO */ const KEEP = 0x1E00; const REPLACE = 0x1E01; const INCR = 0x1E02; const DECR = 0x1E03; /* INVERT */ /* StringName */ const VENDOR = 0x1F00; const RENDERER = 0x1F01; const VERSION = 0x1F02; const EXTENSIONS = 0x1F03; /* TexCoordPointerType */ /* SHORT */ /* FLOAT */ /* FIXED */ /* BYTE */ /* TextureEnvMode */ const MODULATE = 0x2100; const DECAL = 0x2101; /* BLEND */ const ADD = 0x0104; /* REPLACE */ /* TextureEnvParameter */ const TEXTURE_ENV_MODE = 0x2200; const TEXTURE_ENV_COLOR = 0x2201; /* TextureEnvTarget */ const TEXTURE_ENV = 0x2300; /* TextureMagFilter */ const NEAREST = 0x2600; const LINEAR = 0x2601; /* TextureMinFilter */ /* NEAREST */ /* LINEAR */ const NEAREST_MIPMAP_NEAREST = 0x2700; const LINEAR_MIPMAP_NEAREST = 0x2701; const NEAREST_MIPMAP_LINEAR = 0x2702; const LINEAR_MIPMAP_LINEAR = 0x2703; /* TextureParameterName */ const TEXTURE_MAG_FILTER = 0x2800; const TEXTURE_MIN_FILTER = 0x2801; const TEXTURE_WRAP_S = 0x2802; const TEXTURE_WRAP_T = 0x2803; const GENERATE_MIPMAP = 0x8191; /* TextureTarget */ /* TEXTURE_2D */ /* TextureUnit */ const TEXTURE0 = 0x84C0; const TEXTURE1 = 0x84C1; const TEXTURE2 = 0x84C2; const TEXTURE3 = 0x84C3; const TEXTURE4 = 0x84C4; const TEXTURE5 = 0x84C5; const TEXTURE6 = 0x84C6; const TEXTURE7 = 0x84C7; const TEXTURE8 = 0x84C8; const TEXTURE9 = 0x84C9; const TEXTURE10 = 0x84CA; const TEXTURE11 = 0x84CB; const TEXTURE12 = 0x84CC; const TEXTURE13 = 0x84CD; const TEXTURE14 = 0x84CE; const TEXTURE15 = 0x84CF; const TEXTURE16 = 0x84D0; const TEXTURE17 = 0x84D1; const TEXTURE18 = 0x84D2; const TEXTURE19 = 0x84D3; const TEXTURE20 = 0x84D4; const TEXTURE21 = 0x84D5; const TEXTURE22 = 0x84D6; const TEXTURE23 = 0x84D7; const TEXTURE24 = 0x84D8; const TEXTURE25 = 0x84D9; const TEXTURE26 = 0x84DA; const TEXTURE27 = 0x84DB; const TEXTURE28 = 0x84DC; const TEXTURE29 = 0x84DD; const TEXTURE30 = 0x84DE; const TEXTURE31 = 0x84DF; const ACTIVE_TEXTURE = 0x84E0; const CLIENT_ACTIVE_TEXTURE = 0x84E1; /* TextureWrapMode */ const REPEAT = 0x2901; const CLAMP_TO_EDGE = 0x812F; /* VertexPointerType */ /* SHORT */ /* FLOAT */ /* FIXED */ /* BYTE */ /* LightName */ const LIGHT0 = 0x4000; const LIGHT1 = 0x4001; const LIGHT2 = 0x4002; const LIGHT3 = 0x4003; const LIGHT4 = 0x4004; const LIGHT5 = 0x4005; const LIGHT6 = 0x4006; const LIGHT7 = 0x4007; /* Buffer Objects */ const ARRAY_BUFFER = 0x8892; const ELEMENT_ARRAY_BUFFER = 0x8893; const ARRAY_BUFFER_BINDING = 0x8894; const ELEMENT_ARRAY_BUFFER_BINDING = 0x8895; const VERTEX_ARRAY_BUFFER_BINDING = 0x8896; const NORMAL_ARRAY_BUFFER_BINDING = 0x8897; const COLOR_ARRAY_BUFFER_BINDING = 0x8898; const TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A; const STATIC_DRAW = 0x88E4; const DYNAMIC_DRAW = 0x88E8; const BUFFER_SIZE = 0x8764; const BUFFER_USAGE = 0x8765; /* Texture combine + dot3 */ const SUBTRACT = 0x84E7; const COMBINE = 0x8570; const COMBINE_RGB = 0x8571; const COMBINE_ALPHA = 0x8572; const RGB_SCALE = 0x8573; const ADD_SIGNED = 0x8574; const INTERPOLATE = 0x8575; const CONSTANT = 0x8576; const PRIMARY_COLOR = 0x8577; const PREVIOUS = 0x8578; const OPERAND0_RGB = 0x8590; const OPERAND1_RGB = 0x8591; const OPERAND2_RGB = 0x8592; const OPERAND0_ALPHA = 0x8598; const OPERAND1_ALPHA = 0x8599; const OPERAND2_ALPHA = 0x859A; const ALPHA_SCALE = 0x0D1C; const SRC0_RGB = 0x8580; const SRC1_RGB = 0x8581; const SRC2_RGB = 0x8582; const SRC0_ALPHA = 0x8588; const SRC1_ALPHA = 0x8589; const SRC2_ALPHA = 0x858A; const DOT3_RGB = 0x86AE; const DOT3_RGBA = 0x86AF; /*------------------------------------------------------------------------* * required OES extension tokens *------------------------------------------------------------------------*/ /* OES_read_format */ const IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A; const IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B; /* OES_compressed_paletted_texture */ const PALETTE4_RGB8_OES = 0x8B90; const PALETTE4_RGBA8_OES = 0x8B91; const PALETTE4_R5_G6_B5_OES = 0x8B92; const PALETTE4_RGBA4_OES = 0x8B93; const PALETTE4_RGB5_A1_OES = 0x8B94; const PALETTE8_RGB8_OES = 0x8B95; const PALETTE8_RGBA8_OES = 0x8B96; const PALETTE8_R5_G6_B5_OES = 0x8B97; const PALETTE8_RGBA4_OES = 0x8B98; const PALETTE8_RGB5_A1_OES = 0x8B99; /* OES_point_size_array */ const POINT_SIZE_ARRAY_OES = 0x8B9C; const POINT_SIZE_ARRAY_TYPE_OES = 0x898A; const POINT_SIZE_ARRAY_STRIDE_OES = 0x898B; const POINT_SIZE_ARRAY_POINTER_OES = 0x898C; const POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F; /* OES_point_sprite */ const POINT_SPRITE_OES = 0x8861; const COORD_REPLACE_OES = 0x8862; /*************************************************************/ /* Available only in Common profile */ extern AlphaFunc; // enum func, clampf ref extern ClearColor; // clampf red, clampf green, clampf blue, clampf alpha extern ClearDepthf; // clampf depth extern ClipPlanef; // enum plane, const float *equation extern Color4f; // float red, float green, float blue, float alpha extern DepthRangef; // clampf zNear, clampf zFar extern Fogf; // enum pname, float param extern Fogfv; // enum pname, const float *params extern Frustumf; // float left, float right, float bottom, float top, float zNear, float zFar extern GetClipPlanef; // enum pname, float eqn[4] extern GetFloatv; // enum pname, float *params extern GetLightfv; // enum light, enum pname, float *params extern GetMaterialfv; // enum face, enum pname, float *params extern GetTexEnvfv; // enum env, enum pname, float *params extern GetTexParameterfv; // enum target, enum pname, float *params extern LightModelf; // enum pname, float param extern LightModelfv; // enum pname, const float *params extern Lightf; // enum light, enum pname, float param extern Lightfv; // enum light, enum pname, const float *params extern LineWidth; // float width extern LoadMatrixf; // const float *m extern Materialf; // enum face, enum pname, float param extern Materialfv; // enum face, enum pname, const float *params extern MultMatrixf; // const float *m extern MultiTexCoord4f; // enum target, float s, float t, float r, float q extern Normal3f; // float nx, float ny, float nz extern Orthof; // float left, float right, float bottom, float top, float zNear, float zFar extern PointParameterf; // enum pname, float param extern PointParameterfv; // enum pname, const float *params extern PointSize; // float size extern PolygonOffset; // float factor, float units extern Rotatef; // float angle, float x, float y, float z extern Scalef; // float x, float y, float z extern TexEnvf; // enum target, enum pname, float param extern TexEnvfv; // enum target, enum pname, const float *params extern TexParameterf; // enum target, enum pname, float param extern TexParameterfv; // enum target, enum pname, const float *params extern Translatef; // float x, float y, float z /* Available in both Common and Common-Lite profiles */ extern ActiveTexture; // enum texture extern AlphaFuncx; // enum func, clampx ref extern BindBuffer; // enum target, uint buffer extern BindTexture; // enum target, uint texture extern BlendFunc; // enum sfactor, enum dfactor extern BufferData; // enum target, sizeiptr size, const void *data, enum usage extern BufferSubData; // enum target, intptr offset, sizeiptr size, const void *data extern Clear; // bitfield mask extern ClearColorx; // clampx red, clampx green, clampx blue, clampx alpha extern ClearDepthx; // clampx depth extern ClearStencil; // int s extern ClientActiveTexture; // enum texture extern ClipPlanex; // enum plane, const fixed *equation extern Color4ub; // ubyte red, ubyte green, ubyte blue, ubyte alpha extern Color4x; // fixed red, fixed green, fixed blue, fixed alpha extern ColorMask; // boolean red, boolean green, boolean blue, boolean alpha extern ColorPointer; // int size, enum type, sizei stride, const void *pointer extern CompressedTexImage2D; // enum target, int level, enum internalformat, sizei width, sizei height, int border, sizei imageSize, const void *data extern CompressedTexSubImage2D; // enum target, int level, int xoffset, int yoffset, sizei width, sizei height, enum format, sizei imageSize, const void *data extern CopyTexImage2D; // enum target, int level, enum internalformat, int x, int y, sizei width, sizei height, int border extern CopyTexSubImage2D; // enum target, int level, int xoffset, int yoffset, int x, int y, sizei width, sizei height extern CullFace; // enum mode extern DeleteBuffers; // sizei n, const uint *buffers extern DeleteTextures; // sizei n, const uint *textures extern DepthFunc; // enum func extern DepthMask; // boolean flag extern DepthRangex; // clampx zNear, clampx zFar extern Disable; // enum cap extern DisableClientState; // enum array extern DrawArrays; // enum mode, int first, sizei count extern DrawElements; // enum mode, sizei count, enum type, const void *indices extern Enable; // enum cap extern EnableClientState; // enum array extern Finish; // void extern Flush; // void extern Fogx; // enum pname, fixed param extern Fogxv; // enum pname, const fixed *params extern FrontFace; // enum mode extern Frustumx; // fixed left, fixed right, fixed bottom, fixed top, fixed zNear, fixed zFar extern GetBooleanv; // enum pname, boolean *params extern GetBufferParameteriv; // enum target, enum pname, int *params extern GetClipPlanex; // enum pname, fixed eqn[4] extern GenBuffers; // sizei n, uint *buffers extern GenTextures; // sizei n, uint *textures extern /*enum*/ GetError; // void extern GetFixedv; // enum pname, fixed *params extern GetIntegerv; // enum pname, int *params extern GetLightxv; // enum light, enum pname, fixed *params extern GetMaterialxv; // enum face, enum pname, fixed *params extern GetPointerv; // enum pname, void **params extern /*const ubyte **/ GetString; // enum name extern GetTexEnviv; // enum env, enum pname, int *params extern GetTexEnvxv; // enum env, enum pname, fixed *params extern GetTexParameteriv; // enum target, enum pname, int *params extern GetTexParameterxv; // enum target, enum pname, fixed *params extern Hint; // enum target, enum mode extern /*boolean*/ IsBuffer; // uint buffer extern /*boolean*/ IsEnabled; // enum cap extern /*boolean*/ IsTexture; // uint texture extern LightModelx; // enum pname, fixed param extern LightModelxv; // enum pname, const fixed *params extern Lightx; // enum light, enum pname, fixed param extern Lightxv; // enum light, enum pname, const fixed *params extern LineWidthx; // fixed width extern LoadIdentity; // void extern LoadMatrixx; // const fixed *m extern LogicOp; // enum opcode extern Materialx; // enum face, enum pname, fixed param extern Materialxv; // enum face, enum pname, const fixed *params extern MatrixMode; // enum mode extern MultMatrixx; // const fixed *m extern MultiTexCoord4x; // enum target, fixed s, fixed t, fixed r, fixed q extern Normal3x; // fixed nx, fixed ny, fixed nz extern NormalPointer; // enum type, sizei stride, const void *pointer extern Orthox; // fixed left, fixed right, fixed bottom, fixed top, fixed zNear, fixed zFar extern PixelStorei; // enum pname, int param extern PointParameterx; // enum pname, fixed param extern PointParameterxv; // enum pname, const fixed *params extern PointSizex; // fixed size extern PolygonOffsetx; // fixed factor, fixed units extern PopMatrix; // void extern PushMatrix; // void extern ReadPixels; // int x, int y, sizei width, sizei height, enum format, enum type, void *pixels extern Rotatex; // fixed angle, fixed x, fixed y, fixed z extern SampleCoverage; // clampf value, boolean invert extern SampleCoveragex; // clampx value, boolean invert extern Scalex; // fixed x, fixed y, fixed z extern Scissor; // int x, int y, sizei width, sizei height extern ShadeModel; // enum mode extern StencilFunc; // enum func, int ref, uint mask extern StencilMask; // uint mask extern StencilOp; // enum fail, enum zfail, enum zpass extern TexCoordPointer; // int size, enum type, sizei stride, const void *pointer extern TexEnvi; // enum target, enum pname, int param extern TexEnvx; // enum target, enum pname, fixed param extern TexEnviv; // enum target, enum pname, const int *params extern TexEnvxv; // enum target, enum pname, const fixed *params extern TexImage2D; // enum target, int level, int internalformat, sizei width, sizei height, int border, enum format, enum type, const void *pixels extern TexParameteri; // enum target, enum pname, int param extern TexParameterx; // enum target, enum pname, fixed param extern TexParameteriv; // enum target, enum pname, const int *params extern TexParameterxv; // enum target, enum pname, const fixed *params extern TexSubImage2D; // enum target, int level, int xoffset, int yoffset, sizei width, sizei height, enum format, enum type, const void *pixels extern Translatex; // fixed x, fixed y, fixed z extern VertexPointer; // int size, enum type, sizei stride, const void *pointer extern Viewport; // int x, int y, sizei width, sizei height extern PointSizePointerOES; // enum type, sizei stride, const void *pointer } using extern "libgl1";