wait - pause execution for a specified duration
oadl::wait(ms)
The wait() function pauses the execution of
the OADL program for approximately ms milliseconds. This is
typically used for simple animations, timing loops, or to yield
execution to other system processes.
None
ArgCheck if the number of arguments is not
exactly one.
TypeCheck if ms is not
a numeric value.
"Starting...\n";
oadl::wait(1000); // Wait for 1 second
"Done!\n";