/*
* Copyright (c) 2024 Ross Cunniff
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "libglut.oah"
#include "libgl1.oah"
var angle1 = 0.0, angle2 = 0.0;
proc winshape(w, h)
{
var x = 0, y = 0;
if (w < h) { y = (h - w) / 2; h = w; }
else { x = (w - h) / 2; w = h; }
gl1::Viewport(x, y, w, h);
}
proc display()
{
var s;
angle1 += 0.1;
angle2 += 0.11;
gl1::LoadIdentity();
gl1::Rotatef(angle2, 0.0, 0.0, 1.0);
gl1::Rotatef(angle1, 0.0, 1.0, 0.0);
gl1::ClearColor(0.0,0.0,0.0,1.0);
gl1::Clear(gl1::COLOR_BUFFER_BIT|gl1::DEPTH_BUFFER_BIT);
glut::WireTeapot(0.75);
glut::SwapBuffers();
glut::PostRedisplay();
}
proc main(args)
{
glut::Init(args);
glut::InitDisplayMode(glut::RGBA | glut::DOUBLE | glut::DEPTH);
if( !glut::Get(glut::DISPLAY_MODE_POSSIBLE) ) {
"Error setting display mode\n";
oadl::halt();
}
glut::CreateWindow("Demo\0"); // Note the NULL-termination
glut::DisplayFunc(display);
glut::ReshapeFunc(winshape);
glut::MainLoop();
}